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Categories Discussion Main - Rune Quest

RE: Shields


Author:

Time:

26.11.2002 09:14

Text:

You make a good point. I reckon Rune Quest could be enhanced with some optional rules to take Armour Type vs. Weapon type into account. Maybe a table could be drawn up. What wuold be the best way to simulate this though? One way could be to reduce damage if per example your armour is resistant to a specific weapon type, or/and if a weapon is designed to damage a specific armour type, maybe have the armour protection value drop until it can be fixed.



Message threads

Topic: Author:
Time:
Message  Shields
28.08.2002 11:31  
Message    RE: Shields
28.08.2002 16:42  
Message      RE: Shields
Garyth Den 24.10.2002 16:09  
Message        RE: Shields
26.11.2002 09:14  




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