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Categories
Discussion
Main - Rune Quest
RE: Setteling the impale discussion -back to cutting
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Author:
Bjorn Are Stolen
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Time:
20.02.2003 16:33
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Text:
> See - that is the issue of making slash more significant.
> Only the Impale type weapons get the double damage. The
> others get the benefit of knock-back and all weapons get
> the max damage for criticals.
Cutting weapons can Knock back for cutting...
I know about the rule, but have tried to forget it.
The reason why you don't go flying if someone hits you with a longsword is exactly the same as why you don't go flying if a bullet strikes you. What's the weitght of a longsword? -Max 2kg. for a realistic one. -and much of that weight is around the handle; that leaves the blade on max.1kg. Now, try to hit somebody with a stick weihting .9 kg, and see how far they fly.
You might get them to fall if they loose conciousness, but that can happen from thrusting as well. If you get them to stumble backwards, it's because the energy from the stick is transfered to the target. When you cut this doesn't happen, the energy stays in the blade, and goes through the target. That's why the bottom half of the coca cola bottles of plastic filled with water that I cut last summer remained on the table after cutting horisontally through it. Not much knockback there...
Yes -if the angle gets wrong, the bottle goes flying, but that should mean that you get knockback on a failed sword attack skill, not on a special success...
I actually love the RQ rules, it just doesn't seem so when reading my mails.
I know one of you (can't remember who just now, and don't have time to find out) have suggested another way of increasing the lethality of cutting, but I find it too complicating and unlogical (have you seen the movie "RobRoy" and how the british badguy gets cut allmost in half? that's the result of a special success with a longsword doning doubble damage in on one location, not the blade hitting a bit in the arm, a bit in the leg, etc.
My house rules are as follows: Thrusting weapons can impale, doing doubble damage on a critical. Cutting weapons can cut, doing doubble damage on a critical. Smashing weapons can knockback. -and I drop the (unexisting) rule that you do 1d6 extra damage for removing impaled weapons.
I think the way I've done it for some years could work just fine to make slashes and thrusts more even. -Just let the slashing also get doubble damage on special successes. It's absolutely no problem to justify this from a realistic point of wiev. It's very difficult to cut correct. If you get the angle just 1* wrong, your blade may bounce off an unprotected scull without makin' any damage at all. (I tried to cut cartboard juiceboxes filled with water on Thuesday with no success -out of training (the winers are too cold for cuttingtraining in Norway).
But when you get the angle right, and get a cutting motion on the blade as you hit, only hard armor will stop the blade. You might know this allready, I just metion it as a justification to suggest that the damage for impale could be the same for cutting; makes the rules simpler too : )
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Message threads
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Author: |
Time: |
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Tom Cantine
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25.01.2003 07:09
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Bjorn Are Stolen
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25.01.2003 13:27
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Tom Cantine
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26.01.2003 02:12
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Bjorn Are Stolen
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26.01.2003 11:37
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Tom Cantine
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26.01.2003 21:58
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Bjorn Are Stolen
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27.01.2003 15:19
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Tom Cantine
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27.01.2003 23:42
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Bjorn Are Stolen
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28.01.2003 15:19
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Tom Cantine
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29.01.2003 06:13
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Peter Beirne
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13.02.2003 18:48
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Bjorn Are Stolen
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13.02.2003 20:23
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Peter Beirne
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17.02.2003 19:10
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Bjorn Are Stolen
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17.02.2003 19:50
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Peter Beirne
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17.02.2003 20:17
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Bjorn Are Stolen
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19.02.2003 02:20
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Tom Cantine
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19.02.2003 05:41
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Bjorn Are Stolen
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19.02.2003 17:01
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Peter Beirne
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19.02.2003 20:06
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Bjorn Are Stolen
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19.02.2003 22:07
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Peter Beirne
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20.02.2003 00:40
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Bjorn Are Stolen
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20.02.2003 16:33
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Peter Beirne
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20.02.2003 18:00
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Bjorn Are Stolen
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20.02.2003 22:20
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Tom Cantine
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21.02.2003 18:26
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Bjorn Are Stolen
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21.02.2003 19:17
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Peter Beirne
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21.02.2003 20:51
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Bjorn Are Stolen
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22.02.2003 00:41
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