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Updated Publication Schedule


Top level Old Articles Archive


GÆA
The following article details a loose schedule for proposed publications on this site. Although it is presently only aimed at the world of Gæa, further expansions may occur in the future.

Updated III January MMIII

THE UPDATED BIT


Well it seems that the original schedule was not adhered to. It\'s amazing how as soon as one gets enthusiastic about something, someone else has to come along with piles of work to ensure you can\'t doi anything about your enthusiasm. @#$% work, don\'t they realise I have a site to maintain!

Anyway, work on Gæa has been going much slower than anticipated, but some progress is being made. After a short meeting, the following was decided:
  • Gaia will remain open to development and ideas by all site members. Unfortunatly the map file was lost so has to be recreated (again!)
  • The western isles are well under way. I (Tony) am writing all about Illium Cromia and will probarbly write about the other isles, although articles and suggestions will be most welcome.
  • Araktor remains my sole responsibility - I can\'t have anone suddenly being all nice to elves or something can I:-)
  • Vasniss will be detailed by Garyth.
  • Other core members have yet to pick a continent, name it and start writing about it. Hey, the world map is not hard and fast and changes can be made. One could even write about an island and just advise where you want it to be situated.

For now no new dates wil be set as deadlines seem to just ensure something happens to make them impossible to meet. I appeal to all site members for support and ideas. thanks to those who have already submitted material.

THE OLD BIT


Gæa is a world with huge potential as a campaign setting. The most developed continent so far is Gaia, as extensive play has occurred there, allowing its creators to expand greatly on the rough map it startes as.

Gaia is also going to be an \"open campaign\". The aim is for registered users of Runequest.za (.orc) to adventure there and submit articles, adventures, campaign journals etc, thereby allowing their character\'s actions to directly influence the world around them.

Setting

The setting is aimed at a true Rune Quest world, bronze age to early Roman republic in technology. Magic does exist, but is not blatanttly and/or easily wielded. A practitioner of sorcery is more likley to end up excecuted than to ever attain great power. Gods are grim and aloof, while the spirit plane is very real and dangerous.

Gaia itself is a melting point. War is common, with cultures and races constantly clashing.

Schedule

It has been necissary to direct our efforts as until now,most work has been ad hoc and haphazard. We are currently having a bit of a private competition to see who can draw the best map. Tony is using AutoRealm while Carol is using Coral Draw. Other registered users are welcome to Contact Us if they would like to participate.

By the end of 2002, we plan to have published the following:
  • Map of Gaia
  • History of Gaia
  • Detailed Geography of Gaia
  • Map of the Western Isles
  • History of the Western Isles
  • Detailed Geography of the Western Isles


As always, please Contact Us with any suggestions, ideas etc.



 

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Publication of Mongoose RuneQuest II Ceases
( 27.05.2011 15:30 )

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