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Advanced Hit Location Table


Top level Rules


While Rune Quest is more realistic than many games by actually alowing a character to be hit in a specific area, the actual hit locations are still a bit restrictive for the gamer in search of more realistic gaming.

To remain within the context of standard Rune Quest rules, the existing hit location table has been used. Added to the table is a sub table breaking down each hit area into four more precise locations. to use teh table, roll the normal D20 for area and roll a D4 for specific location. Most characters have a damage modifier of 1D4, so possibly just use said D4 roll for both purposes (damage modifier and specific hit location).

Advanced Hit Locations Table




Melee Missile Location D4 = 1 D4 = 2 D4 = 3 D4 = 4
01-04 01-03 Right leg Foot Shin Knee Thigh
05-08 04-06 Left leg Foot Shin Knee Thigh
09-11 07-10 Abdomen Guts Groin Hip Side
12 11-15 Chest Breast Ribs Diaphragm Collar
13-15 16-17 Right arm Hand Forearm Upper arm Shoulder
16-18 18-19 Left arm Hand Forearm Upper arm Shoulder
19-20 20 Head Skull Face Side Neck


Glossary



Foot = Toes to ankle.
Shin = From ankle to below knee.
Knee = Knee
Thigh = Above knee to hip joint.
Hip = Hip bone
Groin = Groin, what more can we say, Gluteus Maximus from behind.
Guts = Stomach area, lower back from behind.
Side = Side of torso, Kidney region from behind.
Breast = Sternum, upper spine from behind.
Ribs = Rib cage either side of sternum/spine.
Diaphragm = Diaphragm, the bit between the stomach and ribs.
Collar = Collar bone, scapula from behind..
Hand = Finger tips to wrist.
Forearm = Wrist to elbow.
Upper arm = Elbow to shoulder.
Shoulder = The joint between scapula and collar one and humorous.
Skull = Top of head including forehead.
Face = Cheeks, nose and jaw, back of head from behind.
Side = side of head including ears.
Neck = Top of spinal column, throat region from front.




 

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