Gæa


Top level Gæa
A living, growing campaign world. This is a realistic world, where high fantasy and magic take a backseat to the strife for power thorugh arms. A world where empires clash, lizards rule and elves are scared. A world where might is right, where a strong swordarm will take you far and talk of peace is for weeklings and cowards!
  Category: Description:
  Araktor The Onyx Empire, homeland of Lizard men.
  Gaia The continent of Gaia, a dark land rich in mystery and adventure.
  Campaign Notes Campaign notes from the various parties active on Gæa.
  Creation Myth's An insight into how Gæa and its dynamic populace came into being.
  The Western Isles A group of islands to the west of Gaia, in line with Slavinia.
  Personalities Personalities one may come across on Gæa
  Flora of Gæa Plantlife on Gæa
  Elzimazia A distant island

( 01.08.2009 21:03 )
An overview of the world of Gæa
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( 07.12.2004 12:30 )
Although I had heard of Rune Quest and seen it is shops during the late 1980's I only started playing the game, intermittently, in the early 1990's.

After a bit of a roleplaying drought, the core of our current group got together to start a Rune Quest campaign and have played rune Quest ever since.
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( 10.01.2003 11:43 )
The concept of travelling between worlds is not new. While Gæa is a vast and complex world full of adventure, it is not the only world out there.
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( 20.11.2002 16:38 )
"The path of the Gecko " - A guide to the Jahmori Gecko clan inhabiting a remote jungle basin in south central Vasniss.
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( 19.08.2002 13:25 )
An introduction into the origins of Gæa.
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