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Top level
Rules
New rules, changes to rules, new skills, weapons etc for Rune Quest.
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( 18.02.2004 10:19 )
While Rune Quest is more realistic than many games by actually alowing a character to be hit in a specific area, the actual hit locations are still a bit restrictive for the gamer in search of more realistic gaming.
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| Rules
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( 16.08.2002 14:56 )
The creatures book makes no allowance for hit locations for humanoids with tails.
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| Rules
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( 08.08.2002 17:15 )
Certain artifacts of great power can affect some people in alarming ways. In the 2000AD (comic) story about Slàine and the Shoggy Beast, a person touched one of the Drune Lords Weird Stones. As a result, his body was warped and he went "shoggy" on certain nights.
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| Rules
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( 10.10.2002 16:51 )
The Rune Quest III rules assume that a character starts working at 15 years of age. Therefore his or her skills are based on the years in an occupation after that age.
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| Rules
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